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Post by scottbanks on Apr 5, 2013 13:52:07 GMT -5
This is my first test at creating skin textures befor I start my first full body sculpt. I know some folks use repliscale, and I've tries similar stuff. Are there any other techniques? How did Aurora get their grainy textures. Attachments:
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Post by scottbanks on Apr 5, 2013 13:55:13 GMT -5
Went back and looked at dimetrodon...Aurora must have used custom tools. I'm going to try to make one this weekend.
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Post by artdecovampire on Apr 6, 2013 2:20:46 GMT -5
I once used a hexagonal biro-tube to get interlocking plates. In fact the old barrels of various pens can get a real range of indented textures. Applying larger scales, like stomach bands rather than engraving them works well. My daughters baking set had some cleverly textured wheel cutters that I ..er...borrowed. Getting rid of any over lap is the most difficult and the intersecting bits as they are fiddly.
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Post by artdecovampire on Apr 6, 2013 2:25:06 GMT -5
PS. By the way. Good luck with the sculpt. I've done dogs, horses and figures for the ceramics industry in the UK, quite large and smooth in texture. Fiddly little PS size dinos has proved difficult. Try the Sculpy site for tips. Also the Milli-put site has some excellent examples of self hardning models rather than baked ones.
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Post by scottbanks on Apr 6, 2013 23:26:38 GMT -5
Thanks for your help.
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Post by artdecovampire on Apr 26, 2013 0:10:57 GMT -5
Any progress on the sculpt yet?
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