Post by artdecovampire on Aug 1, 2013 3:48:50 GMT -5
Last year I renovated an old flying reptile, this summer vacation I am going to renovate and alter a Revell ;Fang' Allosaurus. I have three more in the loft so its not precious. Its paint job is looking a little worn. My daughter played with it as kid and it was part of a stop motion movie so its ready for change.
Post by artdecovampire on Aug 2, 2013 2:03:20 GMT -5
I have put a crease in the head at the back and tilted he top jaw and skull section upwards. I have put a thick piece of putty in the cavity to hold it in position and fill in the darts left by the bend. I also took a look at Jeff Johnson's and Kurts K's Allosaurus work, both of which are superb just to get a few ideas. I like the idea of having mine clawing the air with one foot. Thus a base will need to be built.
Post by artdecovampire on Aug 11, 2013 2:44:33 GMT -5
Run out of putty! Will be posting again tomorrow as soon as I've been to craft world. A nice summer holiday project, diverted by mowing the lawns, laying slabs and cleaning out a blocked gutter and drain!
Post by artdecovampire on Aug 13, 2013 2:27:46 GMT -5
Well there are times when you seem to find yourself stating the obvious, though its not always something thats obvious to everyone. I think this is one of those times. Converting and adapting tanks, planes and other models of mechanical items is relatively easy. Cutting and measuring straight lines and mechanical curves is not a problem if you take your time. Even sculpting an original organic form isn't that difficult for somebody who has studied sculpture. However making changes to somebody elses finished work is a lot harder than you think. Just tilting Al forward a bit, slightly bending a leg or flexing a foot is an absolute nightmare. Making one small change on one component throws the rest of it right out. So for anyone who hasn't done something like this before I'd recommend it just to keep your brain active, but it will probably take longer than you think.
Post by artdecovampire on Aug 13, 2013 12:01:15 GMT -5
The original jaw held together with putty. There wasn't a lot of space for the plastic weld to hold so its belt and braces. I'm going to detail the lower palate when its dry and sort out the front teeth. Just carve them in a more defined manner.
Post by artdecovampire on Aug 13, 2013 12:04:29 GMT -5
This is the original tongue. Severely trimmed. Its way too long for the mouth if you don't. Even without the blob of goo. I've rounded the edges etc. I'm assuming that Al had a tongue. I'm sure there are muscle anchor points on the fossils? Crocodiles and alligators don't have one but most etc lizards have them.
Post by artdecovampire on Aug 13, 2013 12:08:52 GMT -5
Foot has been trimmed and repositioned. The gap is filled with putty and textured with a second coat. This will keep the body tilted forward so I can raise the other foot so its toes are just touching. It should balance it and make it look like its walking. The leg is also glued and filled to the body.
Post by artdecovampire on Aug 13, 2013 12:11:22 GMT -5
I've trimmed the cerations of the top of the tail and the base of the body otherwise they wont line up. I'll add them when the tail is glued in place. Otherwise the tail is staying the same and the two sections glued.
Converting and adapting tanks, planes and other models of mechanical items is relatively easy. Cutting and measuring straight lines and mechanical curves is not a problem if you take your time. Even sculpting an original organic form isn't that difficult for somebody who has studied sculpture. However making changes to somebody elses finished work is a lot harder than you think.
I hear you. Though I am the opposite. I would rather work on something organic, than something mechanical. I have trouble getting things straight and true. I know from trying to fabricate things like swords and such.